The Nature of the Game

For this game I intend to base the PC’s in the City Couren at the peaks of Grey Top. The PCs will be sent into the corners of the ShelTor Lands answering threats to security, managing strife within the Kingdoms and above all seeking other Lost Precursor artifacts that can be brought back and secured to ensure the survival of Humanity. PCs will Travel the ShelTor lands and beyond gainig access to more powers/responsibilities and potent artifacts. Legends Speak of powerful creations that can transport passengers great distances in the blink of an eye, fell Armies, Grant Powers a kin to the Gods and even immortality.

As artifacts are created they may be used by the PCs and I would like to use the Ultimate Campaign downtime system to help create a feeling of the characters belonging to the world and be invested in it. +

The PCs will also gain more more power in the form of Articats, Orbs and Mana Stones than what would normally befit the power level of the game. These items can be turned in to Couren to Power Precursor Artifacts, Engines and much much more.

The Nature of the Game

The Sheltor Lands spiritwalker